Concept

Design parameter — where it appears

A number chosen before a structure is built that does not appear in the analysis recommending it. A block size, a digit width, a size ratio, a number of counters: the choice usually decides more about what the structure does than the analysis does.

Named by 60 essays across 7 fields — each of them below, with the objects they name alongside it.

1632649612810³10⁴10⁵table sizesplit points appliedevery splitbounded per blockbounded per cell, by lengthweights satisfying the quadrangle inequalityall three compute the same table

The bound a block can and cannot have

Knuth's condition turns an interval table's cubic fill into a quadratic one by bounding each cell's best split between its two neighbours'. A blocked fill cannot use it a cell at a time, and the two cells that bound a block lie outside the block — one to its left, one below it. The schedule has finished both for ten per cent of the blocks, the bound then removes eleven per cent of the splits, and it removes half a per cent of the cache misses, because the splits it skips are the ones already in the cache.

tables · Table
12481632641282561executed queries the fit sawexpected regrettrusting the estimatefitted from the queriesthe best divisor, 1.5ρ = 4, σ = 1.5, 120 fits a pointlower is better

What a planner pays to find out what to pay

Insurance against a row estimate is set from the error's median and spread, and a running system knows neither — it has to fit them from executed queries. Fitted from one query the divisor costs 1.263 times the better plan against 1.215 for a planner that never insures at all, so learning is worse than not learning until about sixteen queries have run. The tail, though, is bought immediately: one observation already holds the worst case to 24.7 against 36.6.

applied · Transfer
00.2500.5000.7501010203040age of an arrival, secondsweight it carries nowexponential, half-life 4.0 sbackward polynomial, α = 2, scale 4.0 sforward, β = 2, landmark 20 s backforward, β = 2, landmark 160 s backdotted: half weightweights at the moment of reading

A decay measured from where it started

An exponentially decayed counter is one number because its weights fade by elapsed time alone. Forward decay keeps a polynomial weight in one number too, by measuring each arrival from a fixed landmark. Its memory is then a share of the time since that landmark: at β = 2 an arrival counts half at 29% of that time. Anchored at the start of a stream, it takes 5.3 seconds to register a fourfold rise twenty seconds in and 83 seconds when the rise comes at five minutes.

streaming · Decay
50%60%70%80%90%100%0%1%2%5%10%25%50%share of keys arriving latemean leaf filleven splitsrightmost-split rulesibling first, two into threeln 2131,072 keys, leaves of 64late keys arrive at a random later point

The sibling a full leaf asks first

The rule databases use to fix ascending inserts fills their leaves completely and collapses to 53.4% when one key in a hundred arrives late. A leaf that offers a key to a sibling before it splits, and splits two full leaves into three when neither will take one, holds 84.2% on the same stream — and is better with a trickle of late keys than without one, because a perfectly ascending stream has no sibling with room.

applied · Transfer
010200100200seconds since the burstestimated rate, arrivals a secondthe burstexponentialexact polynomialthree exponentialsrestarted forwardfaint: the same streamswith the burst removedmatched at 5.0% spread · burst of 300 in one secondthe same event, four descents

What a heavier tail actually buys

Four decays, each tuned until it is equally quiet on a stream with nothing happening, then given one burst. At a burst of three hundred they see it for 54, 63, 68 and 104 seconds — indistinguishable. At nine thousand the exact polynomial reaches 384 seconds and the exponential 156. The shape of a tail does not decide how far back a scheme can see. It decides how fast that distance grows with the size of the event, and the exchange rate is the reciprocal of the exponent.

streaming · Decay
0.01%0.1%1%10%100%4,00012,00020,00028,00036,00044,00052,00060,000keys insertedabsent keys answered yesfingerprints, none reserved1 bit longer a doubling2 bits longer a doublingfingerprints, 5 reservedforecast 2,000, target 1.0%; dotted: the forecastdashed: the target rate

The bits given to the wrong keys

A fingerprint table that gives later arrivals longer fingerprints holds 3.6% where a table that reserves nothing holds 21.1%, and it never runs out of reserve because it has none. It also dies at exactly the same size as the table that reserved nothing — 32 times its forecast, on the same key — because every generation shares one quotient, and the generation with the shortest fingerprint is the one that arrived first.

randomness · Randomness
234681016110size ratioblock transfers · levelsa range of 100 keyslevelsan absent point lookup1,048,576 keys, 5 bits a keyfilters answer one of these two

The read a filter has no key for

A Bloom filter on every run of a log-structured store turns a lookup for a missing key from a read of every level into a fraction of one — 0.72 transfers across eight levels at five bits a key, and 0.00027 at twenty. A range query over the same store reads nine transfers at five bits and nine at twenty, because a filter answers whether one named key is in a run and a range has no key to name.

applied · Transfer
3009003,0009,00010100arrivals in the bursthalf-detection horizon, sthe oracle's thresholdscale held, R = 64scale held, R = 16scale learns, R = 64scale learns, R = 16ten arrivals a second, sixty streamsdashed: R = 16

A detector that learns its own quiet

A burst detector built from a fast decayed counter needs a threshold, and the one it was measured with came from sixty independent runs of the background — an oracle no deployed system has. Two counters and a running mean square of their difference can supply it from the stream itself, and on a stream that does not move they hit a 5% false-alarm rate at every setting tried. What they lose is the burst: a scale that learns every reading learns the burst as noise and forgets it in 20 to 40 seconds whatever its size. Holding the scale while alarmed brings the oracle's horizon back for small bursts, turns a slow drift into an alarm that will not stop, and still cannot see past the lag at which the slow counter holds more of the burst than the fast one.

streaming · Decay
0%1.1%2.1%3.2%4.2%the whole filterblocks of 64blocks of 5120123456distinct 512-bit lines a lookup readsabsent keys answered yes16,384 bits, 2,048 keys, k = 6one line is what a block buys

Positions confined to one line

A Bloom filter lookup reads 5.55 cache lines because its six positions are scattered across the whole filter. Confining them to a 512-bit block makes it exactly one, and costs 7% more false positives at eight bits a key. At sixteen bits a key the same block costs 91%, and the two-value trick that is free across a whole filter costs another 135% inside one — because a block is a small filter, and small filters are where the penalty lives.

randomness · Randomness
6080100how far a full leaf looks for room, in siblingsmean leaf fill, per cent12481664randomascendingdescendingascending, 1% late131,072 keys · leaves of 64 · fan-out 64a reach of 1 is the adjacent-sibling rule

A key passed along the row

A full B+-tree leaf that offers a key to its immediate neighbours before splitting leaves an ascending stream 67.2% full. Let it look one sibling further and the same stream fills its leaves completely, 2,048 leaves where there were 3,048, for about the same key moves. On random keys each doubling of the reach adds a few points of fill and more writes than it saves, and at the whole parent a key travels sixteen leaves on average. On a stream that is mostly in order the same reach costs almost nothing.

applied · Transfer
5%10%20%40%rise in the background rate every 1,000 sreadings that alarm0%5%20%40%60%scale heldalarm clockpositive clockrebase on the positive clockscale learnsR = 16, 24 streams a pointdashed: 5%

The clock a burst cannot outlast

A burst detector that holds its scale while alarmed keeps a burst visible to a ceiling set by two half-lives, and cannot stop alarming on a slow drift. The repair proposed for it was a schedule: learn again once an excursion has outlasted anything a burst could produce. Timed by how long the alarm has lasted, the schedule changes almost nothing, because on a gentle rise the alarm breaks every few seconds and the clock never reaches the ceiling. Timed by how long the difference between the counters has stayed positive, it keeps every burst to within about a second of the ceiling and falls below the target false-alarm rate on steep drifts — and one quantity, the drift's offset measured in spreads of the difference, says where it still fails.

streaming · Decay
48163264128110entry width, bytescache lines a lookup readsentries inlinea line of tags in front8,192 slots, load 0.9, buckets of 8keys the table holds

A lookup that stops caring how wide an entry is

Buckets of eight entries aligned to a cache line read 1.20 lines a lookup when an entry is eight bytes and 19.25 when it is 128, because the bound was arithmetic about alignment and the arithmetic stops holding. Keeping one byte of each key's hash in a separate array and the entries in a parallel one reads 2.21 lines at every width from four bytes to sixty-four — and for a key the table does not hold, 2.05 against 31.98.

machine · Machine
8121620240.000010.00010.0010.01bits a keyfalse-positive ratethe whole filterone block of 512 bitsthe emptier of two 512-bit blocksone block of 1,024 bits2,048 keys · 24 filters a pointdashed: no blocks

Two blocks and the chances they add

Send each key to the emptier of two 512-bit blocks and the busiest block of a filter at sixteen bits a key holds 35 keys instead of 51. The false-positive rate gets worse: 0.0997% against 0.0854%. At eight bits a key it nearly doubles. A lookup cannot tell which block a key went to, so it has to ask both, and asking twice is two chances to be wrong. At every density a filter is commonly built at, the repair that tames a hash table's worst bucket buys a filter nothing that a block twice as wide does not.

randomness · Randomness
1.201.401.601.80executed queries the fit sawexpected regret248163264128256fitted spread75% bound95% bound99% boundtrusting the estimatethe best divisor, 1.5ρ = 4, σ = 1.5, 120 fits a pointlower is better

A planner that knows how sure it is

A planner that fits its insurance divisor from a handful of executed queries under-insures, because a spread fitted to a small sample is biased low. The textbook repair is to use the upper end of a confidence interval on the spread instead of its centre. At a read ratio of four it makes the planner worse than trusting its estimate for longer — until sixty-four queries rather than sixteen — and it buys the worst case immediately, from 22.4 times the better plan to 6.2 after two queries. The bound is not a correction towards the truth. It is a dial between two different planners.

applied · Transfer
8121620240.00010.0010.01bits a keyfalse-positive rateone blockthe emptier of two blocksone block, chosen by athreshold2,048 keys · 24 filters a pointblocks of 512 bits · same total budgetbest from 12 bits a key

A block the lookup can work out

Sending each key to the emptier of two blocks flattens the load and doubles the chance of a false positive, because a lookup cannot know which block was chosen. Give each block a threshold on a hash of the key instead and the lookup can work it out: one block read, one chance, and 46% of the load balance kept. At sixteen bits a key that is 0.0618% against one block's 0.0854% and two blocks' 0.0997%. The threshold costs 1.5% of the budget and two bits of it are nearly as good as sixteen.

randomness · Randomness
0%25%50%75%100%8101214161820222426283032bits of key prefix the filter is built onshare of the empty levels the filter skips83%72%64%46%ranges of 0.1 keysranges of 1 keyranges of 10 keysranges of 100 keys5 bits a key, 4 levels, 2,000 ranges eachdigits: the best length's share

The runs a range query can skip

A Bloom filter over key prefixes can tell a range query that a run holds nothing it wants, which a filter over keys cannot. On a four-level store of a million keys, a range expected to hold one key costs 4.76 transfers with no such filter and 2.41 with one built on 20-bit prefixes. The best length moves two bits for every tenfold longer range. By a hundred keys the most any range filter could save is a fifth of a transfer, because only the smallest level is ever empty. And the same memory spent on 20-bit prefixes makes a lookup for an absent key three times dearer.

applied · Transfer
0.310.621.242.484.859.7the rise's offset in d, in spreads of dreadings that alarm0%5%25%50%75%100%held while alarmedthe positive clockcorrected for the slopesolid: R = 16; dashed: R = 64dashed rule: a still stream's 5%

The slope the slow counter already shows

A burst detector built from a fast and a slow decayed counter reads a steady rise in its background as an offset in their difference, β(R − 1)H/ln 2, and alarms on it. Every repair so far waited the offset out. This one subtracts it: the slow counter's own change over one slow half-life is a reading of the slope, and the offset follows from it. At R = 16 the corrected detector alarms on 5.5% to 7.8% of readings on rises that make the held scale alarm on 11% to 63%, and it costs a burst at most 3.7 seconds of detection. The estimate has to be quick: four times slower, it has recovered only 71% of the offset when alarms start to count.

streaming · Decay
2122232451015pages written per key insertedleaves in the finished tree, in hundreds1241664target 1target 2target 8fixed reach (digits:siblings)reach following the walks131,072 keys, leaves of 64, fan-out 64window of 64 overflows

A reach that follows the stream

A full B+-tree leaf that passes keys along its siblings wants a short reach on random insertion and the whole parent on a nearly ordered stream, and a tree is never told which it is receiving. Let the reach double after every 64 overflows whose walks averaged two siblings or less and halve otherwise, and it finds the whole parent on every ordered stream. On random keys it lands on the fixed reaches' own frontier. On a stream that turns from random to ordered halfway it beats every fixed reach, by 57 leaves at the same writes. It notices a turn to random in 62 insertions and a turn to order in 779. Below a target of 1.75 siblings it thrashes on ordered keys.

applied · Transfer
11010010³0.00010.0010.010.1keys held, as a multiple of the forecast of 2,000share of absent keys answered yesthe 1% targetten bits reservedrebuilt from the storerebuilt only when it cannotgrowa stack of Bloom filtersforecast 2,000 at 1%, grown to 2,000,00020,000 absent keys a point

The day a filter cannot grow

A fingerprint table dies when its quotient reaches its shortest fingerprint, and a filter cannot lengthen a fingerprint because it does not keep its keys. The store it filters does. Rebuilt from that store whenever its own count says its rate has passed 1%, a table grown a thousandfold never exceeds 1.05% and ends holding exactly what a reserve of ten bits holds — 18.9 bits a key — having read the store 1.34 times over. The reserve paid its bits early: 34.8 a key at four times the forecast, where the rebuilt table held 18.4. Which one is cheaper depends on whether the growth arrives.

randomness · Randomness
4-bit2.97× · mean 2.426-bit2.23× · mean 1.828-bit1.50× · mean 1.2211-bit3.61× · mean 1.5916-bit7.73× · mean 3.23from the counts1.23× · mean 1.06the best for each caseworst over 4 inputs × 2 cachesmisses ÷ the best fixed width's

The digit a pass chooses for itself

A radix sort's digit width trades passes against the streams each pass scatters into, and the best width depends on the keys and the cache together: 8 bits for uniform keys through 32 KB, 11 through 256 KB, 16 for keys with few distinct values. A digit widened because the previous pass's counts were concentrated cannot find it, since in a least-significant-first sort one digit's counts say nothing about the next. One read that counts every byte at once, and a sample to size each field, can. Charged for both, the resulting plan is never worse than 1.23 times the best fixed width on any keys or cache measured. The best single fixed width reaches 1.50, and 11 bits reaches 3.61.

counting · Count
-2-1012305001e+3seconds from the end of the risemean difference, in spreads of dthe rise endsuncorrected, 20% risecorrected, 20% riseuncorrected, 40% risecorrected, 40% risemean of 24 streams, R = 16zero: the background's own level

The rise the correction kept subtracting

A burst detector that subtracts a rising background's offset, read off its own slow counter, goes on subtracting it after the rise has stopped. The prediction was a deficit for about one slow half-life that would cost bursts of 300 arrivals. Measured, the deficit is deeper and longer: down to 1.46 spreads below zero, below half a spread for seventeen minutes after a 40% rise. Bursts of 300 are never missed. What the deficit costs is small bursts — 30 arrivals caught 27% of the time where the rise saw 77% — and a fifth of a large burst's visible time.

streaming · Decay
10,000100,000keys in the filtershare of absent keys answered yes0.04%0.05%0.06%0.08%0.10%the emptier of twoone blockone block, Poisson averageone block, by threshold16 bits a key, 512-bit blocks2,000,000 absent queries a point

A penalty set by the block

A blocked Bloom filter pays a penalty for its uneven block loads, and a threshold that lets a lookup work out its block repays about a third of it — measured on 2,048 keys, with a prediction that larger filters would widen the gain. From 2,048 keys to 131,072 nothing moves: one block holds 0.086% to 0.090% against a computed 0.086%, and the threshold design 0.060% to 0.065%. The busiest block grows and the rate does not follow it. What sets both the penalty and the repair is the keys a block holds. A threshold turns out to be worth one doubling of the block's width, and its advantage shrinks from 40% at sixteen keys a block to between 5% and 13% at 128.

randomness · Randomness
235810filter bits a key, averaged over the storetransfers a query3.804.204.605.00one length, even bitsa length each, even bitsa length and bits eachthe oraclemixed workload, 2^20 keys, four levelsdotted: the oracle

The small levels' share of a range filter

Prefix filters on a four-level store were proposed a prefix length each, on the reasoning that one length is a compromise between levels whose densities differ 43-fold. Each level does want its own length, 18 to 22 bits, and that recovers a quarter of the gap to a perfect range filter. The gap is mostly not about length. Three fifths of it is false positives. Moving filter bits from the largest level to the small ones — 12, 12, 8 and 3 bits a key instead of 5 each — recovers more than half of it at the same memory, and matches one shared length given twice the memory.

applied · Transfer
0.00%0.05%0.10%0.15%256 bits · one block0.148%256 bits · a threshold on the first0.089%256 bits · thresholds on both0.095%512 bits · one block0.089%512 bits · a threshold on the first0.062%512 bits · thresholds on both0.066%1024 bits · one block0.066%1024 bits · a threshold on the first0.058%1024 bits · thresholds on both0.052%with no spreadwhat the spread adds16 bits a key, 8,192 keysno spread: every block at its mean load

The bits a second threshold costs

A blocked Bloom filter whose first block carries a threshold was proposed a second threshold on each key's second block, with a third block for keys both refuse. It does what it was meant to: at 512-bit blocks it removes nearly a third of the load spread the first threshold left. And the rate does not fall — 0.066% against 0.062% — because the second table, paid for in blocks, raises the rate the filter would have with no spread at all by more than the narrower spread saves. The threshold was stored in more bits than it needs: at four to six bits, one threshold beats the eight-bit design by about a tenth on one run, and a second threshold of the best width ties it at 512-bit blocks.

randomness · Randomness
456filter bits a key, over the whole storetransfers a range query258101216203216 to 24 bits, asked where it fits16 to 24 bits, asked at everylengthone length, chosen for five bitsone length, chosen for each memorythe oraclefour levels, 2^20 keysdotted: the oracle

The resolution a range filter can afford

A prefix filter on each level of a log-structured store answers a range by asking one question for every prefix the range touches, and each can be wrong. A filter holding prefixes at every length from 16 to 24 bits could ask each range at the resolution it needs, and was proposed as the repair. At the store's five bits a key it costs 5.69 transfers a range query where one length a level costs 4.32, because a short range is asked only at the finest length, and that filter now holds a fraction of the memory. Asked at every length it recovers most of that, and seems to overtake the single length at twelve bits a key — but only a single length chosen for five bits. Chosen again for each memory, one length a level beats every multi-resolution design at every memory measured, because the resolution a level can afford is itself set by its memory.

applied · Transfer
124816adjacent blocks sharing one thresholdfalse-positive rate0.06%0.08%0.10%0.12%0.14%256-bit blocks512-bit blocks256: one block, no threshold256: one block twice as wide8,192 keys, 16 bits a keyfour-bit thresholds

A threshold knows only its own block

A blocked Bloom filter that gives each block a threshold on a hash of the key lets a lookup work out which of two blocks a key went to, and it spends a small table to do it. Sharing one threshold among a group of blocks would shrink the table, and was proposed as the next saving. It is a loss at every group size. With one four-bit threshold a block, 512-bit blocks reach a false-positive rate of 0.061%; shared by a pair, 0.071%; shared by sixteen, 0.100%, worse than no threshold at all. Neighbouring blocks fill at unrelated moments, so a shared threshold closes when the first of its group does, and every key it turns away lands in a second block chosen at random.

randomness · Randomness
-0.20000.2000.4000.6000.8001filter bits a keymulti-resolution minus one length25810162032keys in 16 clustersuniform keyshalf the ranges in the gaps, half at the keysbelow zero: multi-resolution cheaper

One length for the gaps and the clusters

On uniform keys one prefix length a level, chosen for its memory, beat a filter holding every length from 12 to 24 bits. Clustering the keys was predicted to reverse that, because coarse prefixes between clusters are empty and a coarse filter can then say no to a long range in one question. Clustering alone does not: whether ranges fall in the gaps or at the keys, one length re-chosen for that workload still wins, since it moves coarse for the gaps and fine for the keys. The multi-resolution filter wins only where a clustered store is asked both — by 0.17 transfers a query at ten bits a key on sixteen clusters — and it wins on short ranges inside the clusters, not on long ones between them.

applied · Transfer
-2-101-505101520minutes from the end of the risemean corrected difference, in spreads of dthe rise endscorrected, no capcapped, mean over 213 scapped, mean over 53 smean of 24 streams, 40% risezero: the background's own level

A check as slow as what it checks

A burst detector that subtracts a rising background's offset goes on subtracting it after the rise ends, and loses small bursts in the trough that opens. Capping the subtraction by what the difference itself shows, averaged over one slow half-life, was predicted to close the trough to under half a spread. It lifts it from 1.46 spreads to 1.24, because that average is as late as the estimate it checks. Averaged over a quarter of the time it lifts it to 0.70 and catches small bursts in the trough more often than any other design but the one that alarms on a fifth of its readings. Neither cap helps after a large burst, which every slope correction reads as a rise.

streaming · Decay
0.0%0.1%0.2%0.3%0.4%0.5%0.6%false-positive rate64-bit blocks1927 blocks128-bit blocks992 blocks256-bit blocks504 blocks512-bit blocks254 blocksreduced by a moduloreduced by its top bitseach dot: one seedupper row of a pair: modulo; lower: top bits

Two hashes that shared their low bits

Two pages on blocked Bloom filters with thresholds each recorded an instability they could not explain: a false-positive rate that collapsed on one seed at 256-bit blocks, and a pair of four-bit thresholds measuring 0.169% where its neighbours measured 0.08%. Both came from how a hash was brought into range. Every filter took its block and its ordering value as a modulo of a multiply-shift hash, and the low bits of such a hash depend only on the low bits of the key, so the two values were dependent whenever the block count had a factor of two to spare. At 992 blocks the threshold filter measures anything from 0.185% to 0.645%; read from the hash's top bits, 0.126% to 0.133%.

randomness · Randomness
-0.300-0.200-0.10000.1000.2000.300filter bits a keytransfers a query saved against one length a level41024the best pair a levelmulti-resolutionhalf the ranges in the gaps, half at the keysabove zero: cheaper than one length

Two lengths that do the work of eleven

On keys that cluster, asked both between the clusters and at them, a prefix filter holding every length from 12 to 24 bits beat one length a level by 0.17 transfers a range query, and a pair of lengths — one coarse, one fine — was proposed to recover nearly all of that. It recovers more than all of it: 0.23 transfers at ten bits a key, and at four bits, where the eleven lengths lose to one, the pair still saves 0.18. The coarse filter takes under 2% of a level's memory, and the eleven-length filter was leaving its finest length as little as 14% and cannot give it more without starving the lengths its descent passes through. The store predicted to defeat a pair, with gaps at two scales, does not. The saving is bought in questions: the pair asks its filters more often than the eleven lengths do.

applied · Transfer
22.5033.504block width, bitstable bits a block64128256512four bits eachcoded, a line each, offsetscoded, a line eachcoded, with an indexthe entropyabout two thousand blocks at each widthdashed: the closing distribution's entropy

A code that has to fit its worst line

A blocked Bloom filter's four-bit thresholds are far from uniform: two blocks in five never close, and the rest crowd into the upper values, an entropy of 2.4 to 2.8 bits. A table coded from that distribution was predicted to match the four-bit rate on under three bits a block. Packed end to end it does, at 2.65 to 3.03 bits, and it costs every lookup a second read for the index. Packed a fixed number to a cache line it needs no index, but every line must hold its worst run of long code words, which costs 3.19 bits at 64-bit blocks and eighty-three code words decoded a lookup. Where the table is large enough for the saving to show, a plain three-bit table gets part of it with none of the costs.

randomness · Randomness
shuffled arrivals036925%50%75%100%one cluster at a time036925%50%75%100%share of the 2^20 keys inserteddark: chosen each write · olive: chosen once · orange: none · green: perfect10 bits a key; transfers a range querychosen once: 12 and 22 bits

The filter rebuilt with every write

A log-structured store chooses a range filter's two prefix lengths when it writes a level, and a filling store's small levels hold only the keys that arrived last. Choosing at every write was predicted to keep the lead a pair chosen once on the full store has, except where keys arrive a cluster at a time and a small level's choice goes stale when the next batch lands elsewhere. It cannot go stale: a levelled store changes a level's keys only by rewriting it, and rewriting it rebuilds the filter. Choosing at every write and choosing once then differ by at most 2.3% of what a perfect filter saves, on both arrival orders, at two bits a key and at ten, and choosing costs twenty-eight times the hashing. What the order of arrival changes is the store: filled a cluster at a time, its small levels hold one cluster each, and at two bits a key the same filter captures 94% of a perfect filter's saving against 68% shuffled.

applied · Transfer
2.5033.504block width, bitstable bits a block64128256512four bits eacha bit and four, a line eacha bit and four, end to endcoded, a line eachthree bits eacha bit and three, a line eachmean of four seeds, about two thousand blockslabels at 64-bit blocks

A bit for whether it closed

Almost half of a blocked filter's threshold table says one thing: this block never closed. Store that answer as a bit a block, and a closing value only for the blocks that did, found by counting the ones before it. At 64-bit blocks the prediction was 3.1 bits a block and two cache lines. Packed end to end it lands at 3.15 bits and 2.5 lines; packed a line at a time it reads two lines and counts one word, and costs 3.64 bits, because every line must hold the most closings any line happens to draw. At 512-bit blocks, where three blocks in five close, it saves under a tenth of a bit.

randomness · Randomness
50%60%70%80%90%100%the store's fill, share of its 1,048,576 keysshare of a perfect filter's saving captured13%25%38%50%75%100%a cluster at a time, dividedshuffled, divideda cluster at a time, evenshuffled, even2 bits a key on averagedashed: the same bits on every level

One bit a key, divided

A levelled store of a million clustered keys, each level's range filter a pair of prefix lengths chosen when the level is written, captures 68% of a perfect filter's saving at two bits a key spread evenly when its keys arrive shuffled, and 94% when they arrive a cluster at a time. The proposal was to divide the memory by what each level's filter saves per bit, and it predicted the memory would leave the small levels, whose keys the arrival order had already sorted out. It goes the other way, as it did for single prefix lengths, and much further: the small levels take twelve to sixteen bits a key, the deepest level one, and the store captures 99% of a perfect filter's saving on both orders while leaving part of the budget unspent. Divided, one bit a key on average does what four bits spread evenly cannot.

applied · Transfer
33.203.403.60blocks in the filter (64-bit blocks, 16 bits a key)table bits a block1,93615,497123,885the mean needsized for the worst linemean + 0 sd, overflowmean + 1 sd, overflowmean + 2 sd, overflowthe line-packed split, four-bit valueswhole lines; two seeds

The worst of more lines

A blocked Bloom filter's threshold table, stored as a bit for whether each block closed and a value for each block that did, packed a fixed number of blocks to a cache line, costs 3.64 bits a block at 64-bit blocks because every line must hold the most closed blocks any line draws. Sizing the line for the mean plus one standard deviation, and moving a line's excess values to a shared overflow, was predicted to cost about 3.25 bits and send under one closed lookup in a hundred to a third line. The lookups behave as predicted: 0.6% read the overflow, 2.003 lines a lookup. The bits land at 3.38, because every line must carry the offset where its moved values begin. What the measurement found instead is that the worst line is a property of how many lines there are: 3.38 bits at two thousand blocks and 3.62 at a hundred and twenty thousand, while the line sized for the usual line costs the same at every size.

randomness · Randomness
40%60%80%100%shuffled, 0.5 bits a keyshuffled, 1 bits a keyshuffled, 2 bits a keyshuffled, 4 bits a keya cluster at a time, 0.5 bits a keya cluster at a time, 1 bits a keya cluster at a time, 2 bits a keya cluster at a time, 4 bits a keybar: even split · large dot: fitted · dark dot: rule, δ chosen · small dot: rule, δ = 4charged on unseen queriesshare of the saving

A division chosen before the queries arrive

A levelled store's range-filter memory, divided among its levels by trying every assignment against the store's own queries, captures 99% of a perfect filter's saving on both arrival orders, with the small levels at twelve to sixteen bits a key and the deepest at one. A store writing a level cannot try every assignment, but it knows its levels' sizes, and a rule giving each level δ more bits a key for every factor of four it is smaller was predicted to match the fitted division on the shuffled store and to land near the even split's 94% on the store filled a cluster at a time. It matches the fitted division on both: 97.2% to 99.0% shuffled and 99.7% to 99.9% filled a cluster at a time from one bit a key up, with δ chosen on a sample of queries and charged on others. One δ of four, set before any query, is within a point and a half everywhere from one bit a key up. The rule fails exactly where the proposal said: a δ of six or more at one bit a key gives the deepest level nothing, and the shuffled store falls from 97.2% to 73.9%.

applied · Transfer
3.203.403.6022.012.02lines read a lookuptable bits a blockz 0z 0.5z 1z 1.5z 2offset for moved valuesoffset within 16 linesoffset for its overflow124,488 blocks, two seedslower and left is better

An offset that only has to reach its neighbours

A blocked Bloom filter's threshold table, its cache lines sized for the mean number of closed blocks plus one standard deviation and their excess values moved to a shared overflow, cost 3.38 bits a block where 3.25 was predicted, because every line carries a nineteen-bit offset into the overflow. Grouping lines, each line's offset reaching only its group's part and each group's position held once in an array of its own, was predicted to cost 3.31 bits a block for 2.0064 lines a lookup. It costs 3.301 for 2.0060, as predicted. But the nineteen bits were mostly an offset sized to address a table of moved values, when the overflow this table has needs eleven: sized for the overflow it has, the ungrouped line costs 3.337 for no extra line at all. Grouping's further three hundredths cost a line a moved lookup, and spent on room instead, that line buys more. At equal lines a lookup the grouped table is the dearer, by a hundredth to nine hundredths of a bit.

randomness · Randomness
0.4000.6000.8001share of the keys arrivedshare of a perfect filter's saving1/81/43/81/23/41fitted to the queriesthe size rule, δ = 4the even splitthe shuffled store, 1 bit a keycharged on unseen queries

The sizes a store passes through

A levelled store's range-filter memory can be divided by its levels' sizes alone, a few more bits a key for every factor of four a level is smaller than the deepest, and on the full store that rule matched the division fitted to the store's own queries at every budget. Through the fill it does not. At a bit a key or less it falls up to 17 points of a perfect filter's saving behind on the shuffled store and 26 on the store filled a cluster at a time, and every large loss has the same cause: part way through the fill the deepest level is a smaller share of the store, and the rule gives it nothing.

applied · Transfer
0.6000.8001share of the keys arrivedshare of a perfect filter's saving1/81/43/81/23/41fitted to the queriesthe rule, floor of half a bitthe rule, no floorthe shuffled store, 1 bit a keycharged on unseen queries

A floor under every level

A levelled store's filter memory divided by its levels' sizes lost up to 26 points of a perfect filter's saving part way through its fill, every large loss a level given no filter at all. A floor of half a bit a key under every level was predicted to close every gap above five points at one bit a key and cost nothing at two and four. It closes them: the worst gap at one bit falls from 17 points to 4 on the shuffled store and from 25 to under 1 on the clustered one, and nothing moves at two bits and up. At half a bit a key the floor is the whole budget and the rule becomes the even split, which the clustered store wants half way through and the shuffled store, at the same sizes, loses 35 points by.

applied · Transfer
3.203.303.403.5022.012.02lines read a lookuptable bits a blockungrouped, offset fittedpooled, reserve for spillspooled, reserve as proposed124,488 blocks, groups of 64 lineswhole lines; two seeds

A reserve sized for the spill

A split threshold table gives every line the same room, the mean number of closed blocks plus some standard deviations. Giving each line room for the mean and each group of 64 lines a shared reserve at one standard deviation of the group's total was predicted to cost about 3.24 bits a block for 2.006 lines a lookup, under the best ungrouped line. The reserve it predicts holds 52 values where the group's lines spill 145: it is full in every group, the spills go on to a third line, and the table lands on the ungrouped curve. Sized for the spill instead, the reserve puts the table under that curve at every room, by two to three hundredths of a bit a block.

randomness · Randomness
3.203.303.403.5022.012.02lines read a lookuptable bits a blockungrouped, offset fittedreserve sized for spillsspills carried forward124,488 blocks, no reservewhole lines; two seeds

The room the lines lend

A blocked filter's threshold table gives each 512-bit line room for its closed blocks' values, and a group reserve sized for the spill had just put it under the ungrouped curve. A line under its room leaves slots empty that are already paid for, so its neighbours' spills could be carried forward into them, with no reserve at all: predicted at about 3.12 bits a block for 2.012 lines a lookup. The bits are right and the lines are not. At room for the mean a carried value passes 12.8 lines before it finds a slot, because a run of lines that is room-for-the-mean on average is a queue with nothing to spare. Given three quarters of a deviation of room, the walk falls under two lines and the carried table lands a hundredth of a bit under the reserve.

randomness · Randomness
shuffled, 0.5 bits a key34.8 span34.8 flooredshuffled, 1 bits a key2.3 span4.1 flooredshuffled, 2 bits a key4.1 span4.2 flooredshuffled, 4 bits a key4.1 span4.1 flooredclustered, 0.5 bits a key9.1 span9.1 flooredclustered, 1 bits a key29.6 span0.9 flooredclustered, 2 bits a key30.7 span0.7 flooredclustered, 4 bits a key30.4 span0.6 flooredworst points behind the fitted division over the filltwo orders, four budgetssix checkpoints

A span the queries do not see

A rule for dividing a levelled store's range-filter memory by its levels' sizes, with a floor of half a bit a key, came within five points of the division fitted to the store's own queries at every budget from one bit up — but at half a bit the shuffled and the clustered store wanted opposite divisions of identically sized levels. A level's fences, its first and last keys, say how much of the key space it spans, and a clustered level spans little. Scaling each level's bits by that span was predicted to close the half-bit gap and change nothing above. It changes nothing at half a bit — where the floor is the whole budget, so there is nothing left to scale — and from one bit up it puts the clustered store 30 points behind the fitted division, where the floored rule was within one. A level holding one cluster spans 0.4% of the key space and meets 4.4% of the queries, because half of them start at a stored key: the fences measure the key space, and the queries are aimed at the keys.

applied · Transfer
3.203.303.403.5022.022.04lines a lookupbits a blockungrouped linespill reservecapped at 1capped at 2capped at 4524,288 keys, two seedsdown and left is better

A walk that stops at two lines

A blocked filter's threshold table, its lines sized for the mean number of closed blocks and each line's surplus carried forward into the next lines' empty slots, was cheapest in bits — 3.113 a block — and dear in lines, 2.183 a lookup, because a carried value joins a queue with no slack and walks 12.8 lines. Capping the walk was predicted to keep most of the bits, about 3.13, for under 2.02 lines, two hundredths under a reserve sized for the spill. Capped at two lines, the walk sends 53% of its carried values to overflow, and the table costs 3.180 bits a block for 2.027 lines. That is a hundredth under the spill-sized reserve at the same lines and a few thousandths under the uncarried line's curve: at room for the mean most of what joins the queue would wait more than two lines, so the overflow becomes the reserve by another name. With room to spare, every cap loses to the reserve.

randomness · Randomness
124816326410step width, cellscache lines a stepstored by diagonalsby diagonals, each line-alignedstored by rows512 × 512, lines of 8 cellsone step of an anti-diagonal

Eight cells at once

The anti-diagonal fill order exists because its cells do not depend on one another, and every table filled here has been walked one cell at a time anyway. Computed eight at a time, a step touches 5.71 cache lines on the layout that stores the table by diagonals and 10.87 on the one that stores it by rows — and per cell the first keeps falling to 0.42 while the second stops at 1.27. The prediction that a diagonal step would touch three or four lines was wrong, and line-aligning each diagonal only takes it to 4.94.

machine · Machine
a second hash, unordered0.054 entries read on an absent key14.435.79 storedthe bits below the bucket, unordered0.059 entries read on an absent key14.435.79 storedthe bits below the bucket, sorted0.057 entries read on an absent key8.975.21 storedthe bucket's own bits, sorted5.743 entries read on an absent key11.275.80 storedtag comparisons an absent key's lookup makes8,192 slots · buckets of 8 · 8-bit tags38% fewer

A tag that answers more than yes

A byte of hash in front of each entry has one bit of output per slot: this tag matches or it does not. Cut it from an ordered field instead and a bucket's tags can be kept sorted, so a lookup stops at the first tag above its own — 8.97 comparisons for an absent key instead of 14.43, for 3.55 tag-byte shifts an insertion. The obvious ordered field is the trap. Take the tag from the bucket index's own bits and every key in a bucket shares them: 5.74 entry reads on an absent key instead of 0.054, a hundred and seven times more.

machine · Machine
501001500.2000.4000.6000.800load: keys held ÷ slotsbytes held per keythe entry, 32 bytesslotted entriespacked, a pointer a bucketpacked, groups of 4 bucketspacked, groups of 1616,384 slots, buckets of 8, 32-byte entrieslabels at the lowest load

Entries found by the rank of their tag

A bucket whose tags are kept sorted is an index: the position a tag is found at is its rank, and a rank can address an entry. Drop the fixed slots and pack each bucket's entries in tag order, and a cuckoo table of 32-byte records holds 36.1 bytes a key at half load where slots hold 66.1, and 34.3 against 36.7 at 0.9. Every insertion pays for it by moving the entries after its rank: 99 bytes against 36 at half load, 586 against 105 at 0.9. The prediction that packing would lose above 70% load was about the wrong quantity.

machine · Machine
15202530buffer, as a share of the inputelement moves a key0n/4n/23n/4nn/16n/8n/4n/2nthe request65,536 keysline: the lower hull

The request no price of memory would make

libstdc++'s stable_sort asks for a buffer of half the input. Priced in element moves against the memory held, every buffer from nothing to a buffer as large as the input has a range of memory prices at which it is the cheapest — except that one. A quarter of the input costs 1.4% more moves; a full buffer, merging out of place, saves 8% more for twice the memory; and the half-sized request sits above the line between them at every size measured. The record size, predicted to move the answer, does not: moves and memory both cost in proportion to it.

practice · Practice
1248163210010³spare entries a group of 16 buckets keepsbytes moved an insertionslack at the endslack spread, region rewrittenslack spread, nearest gapborrowedslotsload 0.5, groups of 16dashed: the slotted layout

The slack an insertion can reach

A cuckoo table whose entries are packed by tag rank holds half the bytes of a slotted one at half load, and pays by shifting entries on every insertion. It was proposed to keep a few spare entries at the end of each group's region. Charged the copies a full region costs, that slack helps only with the copies: at groups of 16 buckets an insertion still moves over a thousand bytes, against 36 for slots. The same slack divided among the buckets, with an insertion borrowing the nearest free entry, moves 347 — and the group size, which multiplied every earlier cost, stops mattering.

machine · Machine
05001e+31.5e+3load when the insertion is madebytes moved an insertion50%70%90%95%spare divided evenlyspare by recent insertionsspare by room leftfixed slots16 spare a region of sixteen bucketsdashed: fixed slots

Spare where a bucket can use it

A cuckoo table packed by tag rank keeps a few spare entries in each region of sixteen buckets, and every time a region runs out it divides its spare among the buckets again. Divided evenly, most of the spare ends up in buckets that are already full, which never grow — they kick. Divided in proportion to where insertions have been landing, as proposed, more of it does, and an insertion at 90% load moves 1,159 bytes against 1,005. Divided by the room each bucket has left, only 3% of it is stranded, and at 95% load an insertion moves 10 to 17% less than with an even division. None of the three comes near the half-load figure, because all of the growth from half load to 90% is the cuckoo kicks' own cost.

machine · Machine
01020natural runs in the inputelement moves a key12416642561,0244,096randomlibrary, half the inputlibrary, a quarterout of place, the wholeruns found first65,536 keys, runs of random lengtha swap counts three moves

A request that reads the input first

A stable sort that asks for its buffer before it has looked at the input asks for half of it, whatever the input is. One pass to find the input's natural runs lets a merge ask only for the shorter run of each merge it will make. On input of four long runs that takes the moves from 17 a key to under 3, and on a sorted file it makes no moves at all. The buffer it needs barely falls: on anything from two runs to four thousand it asks for 36 to 45% of the input, because a balanced schedule's last merge joins two halves of the file. The request falls only where one run dominates. On a sorted file with a tenth of it appended at random, it asks for 3.7% of the input.

practice · Practice
1/21/41/81/161/641/25625102050buffer, share of the inputmoves a keyfour runs, runs read firstfour runs, the libraryrandom keys, runs read firstrandom keys, the library65,536 keys, schedule smallest-firstdashed: random keys

The buffer a schedule cannot bend

A stable merge sort that reads its input's runs first needed 36% to 45% of the input as buffer, because a balanced schedule's last merge joins two halves of the file. The repair proposed was to set the buffer first and choose a schedule whose merges fit it. No schedule can: merging the smallest pieces first still ends with two large pieces on almost every input, and every merge that does not fit is split by rotation. The extra moves are all rotations, six to eight and a half a key at a sixteenth of the input on every input, so the two costs simply add. Reading the runs still beats the library at every buffer on every input made of runs, and the schedule matters only where one run is most of the file.

practice · Practice
05001e+31.5e+3load when the insertion is madebytes moved an insertion50%70%90%95%no capcap 2, overflow in the sparecap 2, overflow in a blocksixteen spare a region, divided by room leftcharged since the previous tenth

The keys a capped chain leaves behind

At 95% load five sixths of the bytes a packed cuckoo table moves on an insertion are its kick chain, and the chain is mostly tail: capping it at two kicks removes 72% of the kicks. The proposal was to put the key still displaced into an overflow held in its region's spare, and it predicted that the bytes moved would halve. They fall by 13%. A key placed in the spare costs 1,819 bytes to insert, six kicks' worth, because the free slot nearest the region's end is far away and every entry between moves. The same cap with the overflow in a separate block halves the bytes as predicted, for a byte a key and an overflow that every failed lookup has to read.

machine · Machine
filter bits for each overflow keyfailed lookups that reach a block0246810120%25%50%75%100%at 95% loadat 90% loadone filter16,384 absent keys, cap of twodashed: one Bloom filter at those bits

The lookups a filter turns away

A capped cuckoo table keeps its stopped keys in an overflow block a region, and at 95% load every lookup for an absent key reads those blocks — 1.93 of them, because a key could have been stopped in either of its buckets' regions. A Bloom filter over each region's overflow at eight bits a key was predicted to let about 2% of those lookups through. It lets 2.07% through, and the prediction was right for two wrong reasons that cancel. Filing every stopped key under its first bucket halves the rest, and then the lookups the filter cannot help, the 3.9% of keys that really live in the overflow, are what is left to pay.

machine · Machine
00.0200.0400.0600.0800.10002468operations, in multiples of the table's 16,384 entriesshare of keys in overflowkeys stay, 9.2%home at every deletion, 4.0%home when open, 4.9%16,384 entries, buckets of eight, cap of two95% load

The block already open

A cuckoo table that caps its kick chain at two keeps the keys it stopped in an overflow block a region, and with a filter in front of each block a successful lookup's cost is set by the share of keys living there: 3.7% after one fill to 95%. Under deletions and insertions in equal numbers it was predicted to climb without limit unless every deletion moved a stopped key home. It does not climb without limit; it settles, at 9.2%. Homing at every deletion holds it at 4.0%, as predicted — by reading a block on 98% of deletions, and by sending a quarter of the insertions that follow to the overflow, because a key moved home takes the slot the next key needed. Moving keys home only when their block is already open for another reason holds the overflow at 4.9% for 0.07 blocks a pair more than leaving keys alone, and costs less than leaving keys where they stopped from one and a half successful lookups a deletion.

machine · Machine
0%2%4%6%8%10%12%share of keys outside their buckets9.2%r = 0room 95.0%9.2%r = 1room 95.7%9.2%r = 2room 96.5%9.0%r = 4room 98.1%9.3%r = 8room 101.3%11.0%r = 16room 108.6%lower: in an overflow block · upper: in the region's reservekeys stay, 95% load

Room the chains could not reach

A cuckoo table that caps its kick chain at two, churned at 95% load, keeps 9.2% of its keys outside their buckets while 13.8% of its entries stand empty. Keeping a few entries in each region aside for the keys the cap stops, at the same memory, was predicted to remove most of the overflow for a tenth of a kick an insertion. It removes none of it: the share outside the buckets stays at 9.2% with up to eight entries kept back, because a key is stopped by the pair of buckets its chain visits, never by a region short of room. What the reserve changes is where the stopped keys sit, and that is worth having. Read with the region's header, four entries a region take the overflow blocks from 9.2% of keys to 6.1% when keys stay and from 4.9% to 2.3% when keys go home with an open block, for no kick anyone can measure — until the reserve takes room the chains were using, at sixteen entries when keys stay and at eight when they go home.

machine · Machine
234buckets read per insertionshare of keys in overflow, settled0.01%0.1%1%10%cap 2cap 4cap 8cap 16cap 32blind kicksone-level looktwo-level look16,384 entries · buckets of eight · 95% loadoverflow, log scale

A kick that looks before it moves

A cuckoo table that caps its kick chain at two, churned at 95% load, keeps 9.2% of its keys in overflow while 13.8% of its entries stand empty. A kick that first reads the other buckets of a full bucket's residents and moves one with room was predicted to remove most of the overflow for about three bucket reads an insertion that meets a full bucket. One level of looking leaves 0.20% in overflow and two levels leave none, for 5.7 reads an insertion that meets a full bucket. But blind kicks under a cap of 32 leave 0.02% for the same 4.2 reads an insertion, so the empty room was never out of a blind chain's reach: the cap of two kept it empty. What looking saves is the thing the cap was introduced to save. The blind chain that reaches the room rewrites 4.2 entries an insertion; the look rewrites 1.8, and at 97% load 2.1 against 7.2.

machine · Machine
246buckets read per insertionshare of keys in overflow, settled0.001%0.01%0.1%1%10%blind kicks, caps 2 to 64look, first with roomlook, the emptiesttwo levels (large dots)caps 0, 1, 2, 4 on the looks95% load, 16,384 entriesoverflow on a log scale

A look that spreads the room

A cuckoo table's insertion that meets a full bucket can look at its residents' other buckets before moving anyone, and the look that stops at the first with room leaves 0.20% of keys in overflow at 95% load. Moving the resident to the emptiest of the eight instead was predicted to leave none, for one and a half more reads, by spreading the table's free slots rather than consuming them where they are found. It leaves 0.08% for 2.8 more reads, and at 97% load it barely helps. The room does spread, and spread room is still room a look cannot reach: one more level of looking, at fewer reads, leaves none.

machine · Machine
246lookups for every insertion (log scale)bucket reads an operation0.10.3131030100blind kicks, cap of 2blind kicks, cap of 32look, first with room, cap 2look, the emptiest, cap 2two-level look95% load, stored keys asked for evenlycheapest: blind2, first2

Overflow holds the old keys

A cuckoo table that kicks blind under a cap of two leaves 9% of its keys in overflow, and every way of searching harder for room leaves fewer. Charged for its lookups as well as its insertions, the overflow was predicted to make a deeper search pay from ten lookups an insertion. It does not: blind kicks under a cap of two are the cheapest table up to thirty lookups an insertion when stored keys are asked for evenly, and at every mix measured when they are asked for by recency. Searching harder also moves keys into their second buckets, which every lookup pays for, and the keys a kick leaves in overflow are the old ones, not the new.

machine · Machine
blind kicks, cap of 21.0841.420blind kicks, oldest moved, cap of 21.0401.331look, first with room, cap 21.0821.361look, the oldest with room, cap 21.0641.309look, the oldest with room, oldest kicked, cap 21.0531.288two-level look1.0861.379upper bar: by recency · lower: evenly · from one read95% load, after churnreads a lookup

A kick that moves the oldest

A cuckoo table full to 95% makes room for a new key by kicking a resident of the full bucket to its other bucket, and blind kicks under a cap of two were the cheapest design for lookups as well as insertions — with every key drifting outward with age, so that overflow held the oldest keys. Choosing which resident to kick, the oldest rather than one at random, was predicted to bring a lookup asked by recency from 1.09 reads to about 1.04 and to change nothing for even lookups. It brings recency to 1.040, and even lookups fall too, from 1.420 to 1.331, because a table that always kicks the oldest sorts itself by age: the newest three tenths of the keys almost never leave their first buckets, and the oldest tenth is 56% in overflow. It is the cheapest design at every mix of lookups to insertions measured. The risk named, chains that lengthen, arrives only with the cap: at a cap of 32 the oldest kick leaves 6.6% of keys in overflow where random kicks leave none.

machine · Machine
00.2000.4000.600residents drawn, the oldest of them kicked (8: the bucket's oldest)kicks whose key found room12348cap of 2cap of 8cap of 3295% load, after churnshare of kicks

An old key is a crowded key

A cuckoo table that makes room by kicking each full bucket's oldest resident keeps its newest keys at home and brings a lookup asked by recency to 1.04 reads, the cheapest design measured — but only at a cap of two kicks. At a cap of 32 it leaves 6.6% of its keys in overflow where random kicks leave none, and the explanation offered was a loop: an old key kicked to its other bucket is old there too, and the next chain moves it back. Sparing every key the chain has already moved changes nothing at caps of two and eight and makes cap 32 slightly worse, 7.1%; sparing the last sixteen insertions' moves gets it to 5.0%. There was no loop. A kicked resident's other bucket has room 22% of the time when the resident is chosen at random and 7% when it is the oldest: in a table that always moves the oldest, a key grows old because both of its buckets stay full. Kicking the older of four drawn at random keeps much of the gain at a long cap, 1.055 reads by recency and 0.5% overflow, and still costs more than the oldest kick at a cap of two.

machine · Machine

Named alongside it

The objects these essays reach for when they reach for this one.

Bloom filterHonest limitFalse-positive rateMeasured countThresholdBlocked filterCuckoo hashingHash tableLoad factorSpace time tradeLsm treeSpace accounting

All concepts