Cache oblivious — where it appears
Named by 3 essays across 2 fields — each of them below, with the objects they name alongside it.
The layout that is told nothing
A B-tree is built around a block size somebody looked up. The van Emde Boas layout is given neither the block size nor the memory size, and across seven block sizes spanning a factor of 64 it tracks the best structure that was told them. An algorithm with no parameters making a claim at every level of the hierarchy at once is a strange thing to be able to measure, and this is what it costs.
The split scan cut into blocks
Every way of filling an interval table one cell at a time stops at about one cache miss per split point considered once the table outgrows the cache — 1.01 at 128 keys, whether the cells go by length, by rows, or in a recursive tiling. Cut each cell's scan into blocks instead, and apply a block of split points to a block of cells whose inputs are all in hand, recursively at every scale, and the same 357,760 split points cost 0.094 misses each. The fill is told nothing about the cache, blocks of one and of four do equally well, and it needs no extra memory, where storing the table twice gets to 0.151 by doubling it.
The bound a block can and cannot have
Knuth's condition turns an interval table's cubic fill into a quadratic one by bounding each cell's best split between its two neighbours'. A blocked fill cannot use it a cell at a time, and the two cells that bound a block lie outside the block — one to its left, one below it. The schedule has finished both for ten per cent of the blocks, the bound then removes eleven per cent of the splits, and it removes half a per cent of the cache misses, because the splits it skips are the ones already in the cache.
Named alongside it
The objects these essays reach for when they reach for this one.
Dynamic programmingInterval dpLocalityMemory layoutB-treeBlock transferCacheCost modelDesign parameterDivide and conquerEvaluation orderExternal-memory model