Specification — where it appears
Named by 5 essays across 2 fields — each of them below, with the objects they name alongside it.
A guarantee that depends on an allocation
The C++ standard promises std::stable_sort N log₂ N comparisons if enough extra memory is available, and N (log₂ N)² otherwise. On 65,536 keys the library's own structure, denied its buffer entirely, makes 1,366,510 comparisons — a third more than with it, and twelve times under what the standard allows. What it spends instead is moves: 10.4 million against 1.2 million, 94% of them rotations. The standard bounds the count that barely changes and says nothing about the one that grows as n log² n.
The count that came from somewhere else
Every count in these essays is described as exact, reproducible, and identical on every machine. Two of them are not. A spanning-tree measurement quotes 42,385 comparisons spent in a sort, and that sort is the language's own — whose comparison count is specified nowhere, varies by a factor of thirteen across input kinds, and comes within one per cent of the information floor on random input.
The order equal keys keep
Four of the eight sorts here leave every pair of equal keys in the order it arrived in and four move between 1,209 and 2,403 pairs, and none of the four counts every plate here reports can tell them apart. Decorating each record with its arrival position makes any of them stable, for four thousand words and between 0.05 and 1.64 times its comparisons — a charge of 64% on Shellsort and a saving of 95% on quicksort, because the ties stability has to break are the ties a two-way partition chokes on.
The questions a sort asks twice
Selection sort makes 32,640 comparisons on 256 elements and 19,561 of them have answers it already holds. Remove every one and it still makes 7.8 times the information floor, because a question can be new and nearly worthless: insertion sort repeats nothing at all and removes 0.72 of a bit per comparison where merge sort removes 0.96. And bubble sort, less its repeats, makes exactly insertion sort's comparisons — at every size.
The request no price of memory would make
libstdc++'s stable_sort asks for a buffer of half the input. Priced in element moves against the memory held, every buffer from nothing to a buffer as large as the input has a range of memory prices at which it is the cheapest — except that one. A quarter of the input costs 1.4% more moves; a full buffer, merging out of place, saves 8% more for twice the memory; and the half-sized request sits above the line between them at every size measured. The record size, predicted to move the answer, does not: moves and memory both cost in proportion to it.
Named alongside it
The objects these essays reach for when they reach for this one.
Comparison countMerge sortRecord sizeSpace time tradeStabilityCounting conventionData movementHonest limitInformation floorLibrary sortMeasurement designAdaptive sort