Concept

Binary search — where it appears

A search halving a sorted range at each comparison, reaching one element among n in log₂(n) steps without reading the ones it discards. Its comparison count is unbeatable and its memory access pattern is not, which is why a layout that reads more can finish sooner.

Named by 12 essays across 7 fields — each of them below, with the objects they name alongside it.

level 1level 2level 3level 4level 5key 21search: 8 comparisons, 3 hops26 keys, p = 0.5, seed 2026081057 coin flips decided the shape

A structure made of coin flips

Insert the same 512 keys into a skip list twice, once sorted and once shuffled, from the same seed, and the two structures are identical — the same 11 levels, the same height for every key, the same silhouette. Nothing about the data reached the layout. The 1,064 coin flips did all of it.

randomness · Randomness
comparisons (bar length is log-scaled)sorting, floor43,250sorting, merge sort43,976searching, floor13searching, binary13searching, linear4,096green outline: a proved floor · blue: a measured run3,327× between the two floors

The floor moves when the question does

Sorting 4,096 elements needs at least 43,250 comparisons. Finding one element among the same 4,096, already sorted, needs at least 13. The difference is a factor of 3,300 and it comes entirely from how many different answers the algorithm has to be able to give. A lower bound is a property of the question, not of any algorithm.

floors · Floor
sorted insertion — height 62shuffled insertion — height 10truncated at depth 1663 keys, identical set, different arrival order62 deep against 10

The tree that is a list

A binary search tree gives logarithmic lookup. Build one from 128 keys in sorted order and it has height 127 — every node has one child, and a lookup is a linear scan. The failure is not gradual and it happens on the input people try first, which makes "O(log n) lookup" a claim about the insertion order rather than about the structure.

structures · Structure
dark: with galloping · pale: with the mode removednearly sorted33,95221,373 jumped−37.7%few distinct values57,91241,178 jumped−36.9%random95,7702 jumped+0.0%n = 8,192, MIN_GALLOP = 7comparisons, counted exactly

When galloping pays

Timsort's merge does not always take elements one at a time. When one run has won seven times in a row it switches to searching for how many to take at once, and switches back when that stops paying. The mode saves 22,104 comparisons on nearly sorted input, 33,270 on input with few distinct values, and costs exactly six on random input — which is the whole design in three numbers.

practice · Practice
root, priority 0.9651.00.0prioritykey24 keys, sorted insertion, seed 20260810height 8 against an ideal of 4

The priority nobody supplied

Insert 4,096 sorted keys into a binary search tree and it reaches height 4,095, costing 8,386,560 comparisons to build. Give every key a second, random key and keep the tree heap-ordered on that instead, and the same insertion reaches height 26 for 32,750 comparisons. Nothing detected the imbalance, and nothing rebalanced.

structures · Structure
10³10⁴10⁴array length ntotal over 2,000 searchesbranchy, comparisonsbranchless, comparisonsbranchy, mispredictsbranchless, mispredicts2-bit counters, no historysolid: comparisons · dashed: mispredicts

A search with no branch to miss

A binary search does about log₂ n comparisons and every one of them is a coin flip, so it mispredicts once per level. Writing it so the comparison feeds an index instead of a jump costs two thousand extra comparisons over two thousand searches and takes the mispredictions from 17,993 to 2,001 — flat in n, at every size. Under the counters this site had a phase ago, that is a strictly worse algorithm.

machine · Machine
Sorted array (binary search)2 blocksLevel order4 blocksvan Emde Boas2 blocksmemory address, left to right · alternating outlines are blocksB = 8, M = 64 (M/B = 8)4 blocks against 2, for the same 6 comparisons

Two searches, one comparison count

Three arrangements of the same binary search tree over the same million keys, walking the same path, making the same twenty comparisons. One costs 15 block transfers, one costs 13, and one costs 3. Nothing about the algorithm differs between them — only where the nodes were put — and no counter this site had before this phase could tell them apart.

machine · Machine
gactacgatgattacagt112223334244352461647one unit = one subproblem given a value21 matching pairs, 21% of the rectangle

The cells that were never worth having

Two three-hundred-character strings over twenty-six letters give a table of 90,601 cells, and 3,421 of them are pairs of positions whose characters agree. Only those can lengthen anything. A method that enumerates exactly those computes a twenty-sixth of the table — and on a two-letter alphabet it computes half of it and is worse than the table it replaced.

tables · Table
levels on the path (outline) · transfers actually paid (filled)B = 411 levels · 6.99 transfers · 16,384 blocks residentB = 166 levels · 3.23 transfers · 4,096 blocks residentB = 644 levels · 1.99 transfers · 1,024 blocks residentB = 2563 levels · 1.30 transfers · 256 blocks residentB = 10243 levels · 1.01 transfers · 64 blocks residentbinary search over the same 4,194,304 keys: 20 transfersB = 1024, M = 65,536 (M/B = 64)20× between binary search and the widest tree

A tree with nodes the size of a block

A B-tree is a binary search tree that has read the hardware manual. Its node holds as many keys as fit in one transfer, so the height falls from log₂ n to log_B n — and the measured cost falls further still, to 1.01 transfers over four million keys, because the top of the tree is small enough to stay in memory. The comparison count goes up.

structures · Transfer
11010010⁴10⁵queries answeredcharacter comparisons, cumulative5 queriesScan each timeIndex, then queryone unit = one character comparison · 4 doubling roundsbreak-even at 5 queries

The index that is the text

A suffix array sorts all 4,097 suffixes of a text — 8.4 million characters of string, in total — and examines exactly zero characters doing it. It then answers a search in 91 characters where a scan costs 1,472, and the whole thing pays for itself at six queries. Both halves of that are worth the same amount of attention, and the first is the one that is usually skipped.

structures · Symbol
length of the longer list, nshorter, m1234561234561floor 12floor 22floor 23floor 33floor 33floor 33floor 34floor 45floor 45floor 56floor 55floor 56floor 67floor 67floor 77floor 78floor 79floor 89floor 810floor 911floor 10the optimum is one above the floorthe floor is reachedevery cell solved exactly · m ≤ n ≤ 6large: the optimum · small: ⌈log₂ C(m+n, m)⌉

The floor a merge cannot reach

Merging two sorted lists of five keys each has 252 possible outcomes, so counting says eight comparisons might do. Solving the game says nine are needed, and on equal lengths the shortfall keeps growing, as half the logarithm of the length. Averaged over random inputs, though, the same count is missed by a tenth of a comparison. The counting floor is nearly exact on average and wrong in the worst case.

floors · Floor
bits heldthe model3,591the structure3,905one rank, in operationsbinary search10 stepsselect and walk1 select + 0.7016,385 rows · one in 32 marked14x on the operation

A price with no structure under it

A class in this collection has charged Elias–Fano's price for several strands and stores an array of positions searched by binary search. The accounting is right about space to a bit per thousand and wrong about one operation by a factor of eight.

wrong · Space

Named alongside it

The objects these essays reach for when they reach for this one.

Binary search treeComparison countTree heightWorst caseAmortised analysisBlock transferCacheComplexity classCost modelDistributionGallopingGuarantee

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